

Some can only be used against enemies on a square right next to your hero, others might only work if you’ve got two squares between you and your enemy, so you can charge them, while some have large areas of effect. If it’s another enemy, they’ll take damage as well.Ībilities also come in different shapes and ranges. If it’s one of your allies - you’ll usually have a team of four, but that number often increases or decreases for narrative reasons - they’ll hit your foe when they bump into them. To get the full use out of it, you’ll want to knock them into something.

Say you have a punch that can knock enemies back. The change from JRPG battles to turn-based tactical brawls on a grid, however, adds an additional and welcome layer of complexity by making positioning and control of the battlefield important.

Like The Stick of Truth, the trick to winning fights is using attacks enemies are weak to, giving them negative status effects like shocked, bleeding or grossed out. First, though, there’s a powerset to pick, and a costume to create, though the latter is an entirely aesthetic decisions that you'll undoubtedly change over and over again as you discover new costume parts, from exposed brains to Iron Man armour.Ī powerset gives you four themed abilities, three regular ones and a fourth super-charged ultimate that you can only use once your ultimate bar has been filled by successfully pulling off some light QTEs when you’re attacking or defending. Instead of picking a class and sticking with it, superheroes are defined by their origins, and thus much of the game is spent crafting an identity for your hero’s character sheet. Once again, we’re put in the shoes of the New Kid, the mute Chosen One and super-powered farter from the previous game, and now the newest member of "Coon and Friends", the town’s premier superhero team. The Fractured But Whole picks up right after The Stick of Truth, with Cartman putting an end to the fantasy LARP so the neighbourhood kids can start working on the much more important business of solving South Park's crime problems and working on their superhero franchise of movies, cartoons and Netflix series. Only the switch from wizards and Elves to superheroes, something that could have been a superficial change, manages to keep it from feeling like watching a repeat. If this sounds extremely familiar, that’s because I’ve also just described its predecessor, The Stick of Truth.Ĭrab People, magical farts, obsessively collecting social media pals, Morgan Freeman - they are all back. South Park: The Fractured But Whole is essentially the show’s greatest hits, with 20 years worth of call backs, characters and gags, all built around a LARP-inspired RPG that sees the town’s foul-mouthed kids beating the snot out of each other.
